The Science of UX/UI + Product Strategy

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MSTQ seeks to master the ergonomics of the human mind to create great end-to-end experiences. Our Outcome-Centered Design™ process is rooted in storytelling, behavior, cognition, and art—it's industry and device agnostic. The process does not concern itself with the medium or its constraints. Rather, it is hyper-focused on delivering value to the real people that use what we make.

  • Psychology-Driven Research

    We create a research strategy that can actually be used. The foundation of every project is based on gathering evidence of psychological motivations, personality types, and pain points of end-users as well as the future behaviors we want to encourage.

    User Research — Ethnographic Observations — Experience Mapping — Psychographic Persona Development — Storyframing

  • UX + Product Design

    Every interface is meticulously crafted through a process of iterative prototyping and testing. The goal is to create a great end-to-end experience: ensuring that our UX/UI designs are not only usable but useful, pleasurable, and inspiring.

    Heuristic Evaluation — UI/UX Design — Branding + Visual Design — Rapid prototyping — Motion and Animation — Concept Design — Usability Testing and Analytics

  • Design Systems

    MSTQ’s practice hinges on cross-functional collaboration. Constructing rules and patterns of design systems helps your organization scale what we make, architecting products quickly and consistently. Design systems ensure the product visions we create grow beyond MSTQ’s involvement.

    Design Guidelines — Brand Guidelines — Iconography — Component and Pattern Libraries — Design Principles

Public 
Engagements 

Public
Engagements

Our major clients
  • Google / Area 120

    Product strategy, research, and design for the tech giant’s startup incubator.

  • Pfizer

    Supporting research and design.

  • Facebook

    UX strategy for a public-facing initiative.

  • Georg Fischer

    End-to-end product and service design for an industry-changing remote manufacturing solution.

  • SwissRe

    Designing an accessible UX for the insurance conglomerate’s consumer product for elderly users with visual impairments.

  • Union Pacific Railroad

    Leading the oldest railroad company’s digital transformation by developing design principles and concepting the first-ever way to buy rail solutions online.

  • Arbonne

    End-to-end design for the first-ever mobile shopping app, interactive display for Taiwan launch, chatbot, and Facebook shopping experiences.

  • Dais

    Strategy, research, and concept design to spearhead multiple blue-sky innovation projects aimed to disrupt the logistics and insurance industry.

  • IQ7

    End-to-end product and web design for the bankruptcy management tool.

  • Prescient Edge

    Heuristic evaluation for the danger management mobile app UX to be more efficient and snappy during literal life or death situations.

  • Well-Being Initiative

    A 6-month internal initiative to research, test and deploy process innovations for designing digital experiences that improve well-being.

  • Shopping Gives

    Product strategy, research, and design to launch the social good startup’s MVP and later, their first B2B brand offering.

  • Stormwind

    Product strategy, research, and design to identify customer needs and improve the education platform’s course completion rate.

  • ShootQ

    Product strategy, user research, design, and rebrand to help the platform reach a younger demographic and extend the customer lifecycle.

  • Illuminate HC

    Designing a triage platform for nursing professionals to respond more quickly to patient call lights using wearables and tablet devices.

  • Catapult

    Combined ethnographic research with performance psychology to design a mobile app that helps professional athletes watch and study game film.

  • Carlisle

    Product strategy and design for the industrial giant’s cutting-edge spray foam machine.